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DDC 025.00285
G 63

Gonzales, Brighid M. ,
    Systems librarianship : : a practical guide for librarians / / Brighid M. Gonzales. - Lanham, Maryland : : Rowman & Littlefield,, [2020]. - 1 online resource : : il. - (Practical guides for librarians ; ; 68). - Includes bibliographical references. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/EC9B68BA-B569-4A7D-AC27-86CC396B9E14. - ISBN 1538130750 (electronic book). - ISBN 9781538130759 (electronic bk.)
Description based on online resource; title from digital title page (viewed on June 29, 2020).
Параллельные издания: Print version: : Gonzales, Brighid M. Systems librarianship. - Lanham : Rowman & Littlefield, [2020]. - ISBN 9781538107133
    Содержание:
What is a Systems Librarian? -- Hiring Trends in Systems Librarianship -- The Integrated Library System -- Content Management Systems -- Electronic Resources Management -- Other Relevant Current Technology -- Emerging Technology -- Mindsets and Skillsets -- Technology Planning and Implementation -- Leading a Systems Migration Project -- Leading a Website Redesign Project -- Help and Support.

~РУБ DDC 025.00285

Рубрики: Systems librarians.

   Systems librarians


   Computer systems.


   Libraries--Automation.


   Librarians


   Computer Systems


   Library Automation


   Bibliothécaires-analystes.


   Bibliothécaires-analystes


   Systèmes informatiques.


   Bibliothèques--Automatisation.


   Systems librarians.


Аннотация: "Geared toward interested LIS students, new graduates, and new Systems Librarians, this book lays out basic foundational knowledge, as well as practical information on common projects like migrating a system and technology planning, that will guide new Systems Librarians as they begin their careers in library technology"--

Gonzales, Brighid M., Systems librarianship : [Электронный ресурс] : a practical guide for librarians / / Brighid M. Gonzales., [2020]. - 1 online resource : с. (Введено оглавление)

1.

Gonzales, Brighid M., Systems librarianship : [Электронный ресурс] : a practical guide for librarians / / Brighid M. Gonzales., [2020]. - 1 online resource : с. (Введено оглавление)


DDC 025.00285
G 63

Gonzales, Brighid M. ,
    Systems librarianship : : a practical guide for librarians / / Brighid M. Gonzales. - Lanham, Maryland : : Rowman & Littlefield,, [2020]. - 1 online resource : : il. - (Practical guides for librarians ; ; 68). - Includes bibliographical references. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/EC9B68BA-B569-4A7D-AC27-86CC396B9E14. - ISBN 1538130750 (electronic book). - ISBN 9781538130759 (electronic bk.)
Description based on online resource; title from digital title page (viewed on June 29, 2020).
Параллельные издания: Print version: : Gonzales, Brighid M. Systems librarianship. - Lanham : Rowman & Littlefield, [2020]. - ISBN 9781538107133
    Содержание:
What is a Systems Librarian? -- Hiring Trends in Systems Librarianship -- The Integrated Library System -- Content Management Systems -- Electronic Resources Management -- Other Relevant Current Technology -- Emerging Technology -- Mindsets and Skillsets -- Technology Planning and Implementation -- Leading a Systems Migration Project -- Leading a Website Redesign Project -- Help and Support.

~РУБ DDC 025.00285

Рубрики: Systems librarians.

   Systems librarians


   Computer systems.


   Libraries--Automation.


   Librarians


   Computer Systems


   Library Automation


   Bibliothécaires-analystes.


   Bibliothécaires-analystes


   Systèmes informatiques.


   Bibliothèques--Automatisation.


   Systems librarians.


Аннотация: "Geared toward interested LIS students, new graduates, and new Systems Librarians, this book lays out basic foundational knowledge, as well as practical information on common projects like migrating a system and technology planning, that will guide new Systems Librarians as they begin their careers in library technology"--

DDC 004
C 73


   Computer systems and software engineering (Hershey, Pa.).
    Computer systems and software engineering : : concepts, methodologies, tools, and applications / / Information Resources Management Association, editor. - 4018/978-1-5225-3923-0. - Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : : IGI Global,, [2018]. - 1 online resource (99 PDFs (4 volumes)) ( час. мин.), 4018/978-1-5225-3923-0. - Includes bibliographical references and index. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/268D13C8-AB5A-4EAC-B4B6-65E01AEA9854. - ISBN 9781522539247 (electronic bk.). - ISBN 1522539247 (electronic bk.)
Towards a new approach for controlling the reorganization process of multi-agent systems. Description based on title screen (IGI Global, viewed 11/14/2017).
Параллельные издания: Print version: :
    Содержание:
Section 1. Fundamental concepts and theories. Chapter 1. A brief overview of software process models: benefits, limitations, and application in practice ; Chapter 2. Learning software industry practices with open source and free software tools ; Chapter 3. Introduction to network security ; Chapter 4. The human role in model synthesis ; Chapter 5. The role of compliance and conformance in software engineering ; Chapter 6. Some key topics to be considered in software process improvement -- Section 2. Development and design methodologies. Chapter 7. Important issues in software fault prediction: a road map ; Chapter 8. ECSE: a pseudo-SDLC game for software engineering class ; Chapter 9. Incorporating free/open-source data and tools in software engineering education ; Chapter 10. Applying online learning in software engineering education ; Chapter 11. Practicing soft skills in software engineering: a project-based didactical approach ; Chapter 12. An integrated secure software engineering approach for functional, collaborative, and information concerns ; Chapter 13. Knowware-based software engineering: an overview of its origin, essence, core techniques, and future development ; Chapter 14. Building defect prediction models in practice ; Chapter 15. Providing automated holistic process and knowledge assistance during software modernization ; Chapter 16. Supporting model-driven development: key concepts and support approaches ; Chapter 17. A framework of statistical and visualization techniques for missing data analysis in software cost estimation ; Chapter 18. A methodology for model-based reliability estimation ; Chapter 19. Understanding the role of knowledge management in software development: a case study in very small companies ; Chapter 20. A semantic-enabled framework for e-government systems development ; Chapter 21. Towards knowledge management to support decision making for software process development ; Chapter 22. Dynamically reconfigurable architectures: an evaluation of approaches for preventing architectural violations ; Chapter 23. Model-based testing of highly configurable embedded systems ; Chapter 24. A two-layer approach to developing self-adaptive multi-agent systems in open environment ; Chapter 25. A proposed pragmatic software development process model ; Chapter 26. Quality-driven database system development within MDA approach ; Chapter 27. A multi-agent-based approach for critical components identification and testing ; Chapter 28. Viewpoint-based modeling: a stakeholder-centered approach for model-driven engineering ; Chapter 29. Attaining semantic enterprise interoperability through ontology architectural patterns ; Chapter 30. Developing secure software using UML patterns ; Chapter 31. A structured method for security requirements elicitation concerning the cloud computing domain ; Chapter 32. Optimized and distributed variant logic for model-driven applications -- Section 3. Tools and technologies. Chapter 33. Natural language processing: an inevitable step in requirements engineering ; Chapter 34. Teaching software engineering through a collaborative game ; Chapter 35. Wiki for agility ; Chapter 36. Object-oriented cognitive complexity measures: an analysis ; Chapter 37. A semantic approach for multi-agent system design ; Chapter 38. Designing an evaluation tool to measure emotional goals ; Chapter 39. Consistency checking of specification in UML ; Chapter 40. Excess entropy in computer systems ; Chapter 41. Model-driven reverse engineering of open source systems ; Chapter 42. Parameterized transformation schema for a non-functional properties model in the context of MDE ; Chapter 43. Software development tools to automate CAD/CAM systems ; Chapter 44. Code clone detection and analysis in open source applications ; Chapter 45. A method to design a software process architecture in a multimodel environment: an overview ; Chapter 46. A mixed-criticality integration in cyber-physical systems: a heterogeneous time-triggered architecture on a hybrid SoC platform -- Section 4. Utilization and applications. Chapter 47. Towards an understanding of collaborations in agile course projects ; Chapter 48. Underpinning EISB with enterprise interoperability neighboring scientific domains ; Chapter 49. Lessons from practices and standards in safety-critical and regulated sectors ; Chapter 50. Experiences in software engineering education: using Scrum, Agile Coaching, and Virtual Reality ; Chapter 51. Digital home: a case study approach to teaching software engineering concepts ; Chapter 52. An innovative approach to the development of an international software process lifecycle standard for very small entities ; Chapter 53. From textual analysis to requirements elicitation ; Chapter 54. Learning software engineering with global teams ; Chapter 55. Controlled experiments as means to teach soft skills in software engineering ; Chapter 56. Open innovation: assessing the socio-economic factors of global software development ; Chapter 57. Requirements refinement and component reuse: the FoReVer contract-based approach ; Chapter 58. Agile development processes and knowledge documentation ; Chapter 59. Feral systems as institutional phenomena: a framework for analyzing persistent computer workarounds ; Chapter 60. Reverse engineering of object-oriented code: an ADM approach ; Chapter 61. An integrated infrastructure using process mining techniques for software process verification ; Chapter 62. Validating autonomic services: challenges and approaches ; Chapter 63. An empirical study of the effect of design patterns on class structural quality ; Chapter 64. Managing tacit knowledge to improve software processes ; Chapter 65. Software engineering and new emerging technologies: the involvement of users for development applications for tablets ; Chapter 66. On software architecture processes and their use in practice ; Chapter 67. Modeling trust relationships for developing trustworthy information systems ; Chapter 68. The impact of software testing governance choices ; Chapter 69. Organization and information support of expert reviews of I&C systems modernization at NPP of Ukraine ; Chapter 70. Open source software adaptation in Africa: is a matter of inferior or cheap is not quality? -- Section 5. Organizational and social implications. Chapter 71. The influence of personality traits on software engineering and its applications ; Chapter 72. Bridging the academia-industry gap in software engineering: a client-oriented open source software projects course ; Chapter 73. Developing communities of practice to prepare software engineers with effective team skills ; Chapter 74. Teaching software architecture in industrial and academic contexts: similarities and differences ; Chapter 75. Engaging software engineering students with employability skills ; Chapter 76. Peer feedback in software engineering courses ; Chapter 77. Threats classification: state of the art ; Chapter 78. Preventing the increasing resistance to change through a multi-model environment as a reference model in software process improvement ; Chapter 79. Addressing privacy in traditional and cloud-based systems ; Chapter 80. Project-based learning: an environment to prepare IT students for an industry career -- Section 6. Critical issues and challenges. Chapter 81. Critical issues in requirements engineering education ; Chapter 82. Is modeling a treatment for the weakness of software engineering? ; Chapter 83. Technique for risk identification of software acquisition and information technologies ; Chapter 84. T-way testing strategies: issues, challenges, and practices ; Chapter 85. Threat analysis in goal-oriented security requirements modelling ; Chapter 86. Prediction of change-prone classes using machine learning and statistical techniques ; Chapter 87. Software evolution visualization: status, challenges, and research directions ; Chapter 88.

~РУБ DDC 004

Рубрики: Computer systems.

   Software engineering.


   COMPUTERS / Computer Literacy


   COMPUTERS / Computer Science


   COMPUTERS / Data Processing


   COMPUTERS / Hardware / General


   COMPUTERS / Information Technology


   COMPUTERS / Machine Theory


   COMPUTERS / Reference


Аннотация: "This book is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications"--

Доп.точки доступа:
IGI Global,
Information Resources Management Association,

Computer systems and software engineering (Hershey, Pa.). Computer systems and software engineering : [Электронный ресурс] : concepts, methodologies, tools, and applications / / Information Resources Management Association, editor., [2018]. - 1 online resource (99 PDFs (4 volumes)) с. (Введено оглавление)

2.

Computer systems and software engineering (Hershey, Pa.). Computer systems and software engineering : [Электронный ресурс] : concepts, methodologies, tools, and applications / / Information Resources Management Association, editor., [2018]. - 1 online resource (99 PDFs (4 volumes)) с. (Введено оглавление)


DDC 004
C 73


   Computer systems and software engineering (Hershey, Pa.).
    Computer systems and software engineering : : concepts, methodologies, tools, and applications / / Information Resources Management Association, editor. - 4018/978-1-5225-3923-0. - Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : : IGI Global,, [2018]. - 1 online resource (99 PDFs (4 volumes)) ( час. мин.), 4018/978-1-5225-3923-0. - Includes bibliographical references and index. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/268D13C8-AB5A-4EAC-B4B6-65E01AEA9854. - ISBN 9781522539247 (electronic bk.). - ISBN 1522539247 (electronic bk.)
Towards a new approach for controlling the reorganization process of multi-agent systems. Description based on title screen (IGI Global, viewed 11/14/2017).
Параллельные издания: Print version: :
    Содержание:
Section 1. Fundamental concepts and theories. Chapter 1. A brief overview of software process models: benefits, limitations, and application in practice ; Chapter 2. Learning software industry practices with open source and free software tools ; Chapter 3. Introduction to network security ; Chapter 4. The human role in model synthesis ; Chapter 5. The role of compliance and conformance in software engineering ; Chapter 6. Some key topics to be considered in software process improvement -- Section 2. Development and design methodologies. Chapter 7. Important issues in software fault prediction: a road map ; Chapter 8. ECSE: a pseudo-SDLC game for software engineering class ; Chapter 9. Incorporating free/open-source data and tools in software engineering education ; Chapter 10. Applying online learning in software engineering education ; Chapter 11. Practicing soft skills in software engineering: a project-based didactical approach ; Chapter 12. An integrated secure software engineering approach for functional, collaborative, and information concerns ; Chapter 13. Knowware-based software engineering: an overview of its origin, essence, core techniques, and future development ; Chapter 14. Building defect prediction models in practice ; Chapter 15. Providing automated holistic process and knowledge assistance during software modernization ; Chapter 16. Supporting model-driven development: key concepts and support approaches ; Chapter 17. A framework of statistical and visualization techniques for missing data analysis in software cost estimation ; Chapter 18. A methodology for model-based reliability estimation ; Chapter 19. Understanding the role of knowledge management in software development: a case study in very small companies ; Chapter 20. A semantic-enabled framework for e-government systems development ; Chapter 21. Towards knowledge management to support decision making for software process development ; Chapter 22. Dynamically reconfigurable architectures: an evaluation of approaches for preventing architectural violations ; Chapter 23. Model-based testing of highly configurable embedded systems ; Chapter 24. A two-layer approach to developing self-adaptive multi-agent systems in open environment ; Chapter 25. A proposed pragmatic software development process model ; Chapter 26. Quality-driven database system development within MDA approach ; Chapter 27. A multi-agent-based approach for critical components identification and testing ; Chapter 28. Viewpoint-based modeling: a stakeholder-centered approach for model-driven engineering ; Chapter 29. Attaining semantic enterprise interoperability through ontology architectural patterns ; Chapter 30. Developing secure software using UML patterns ; Chapter 31. A structured method for security requirements elicitation concerning the cloud computing domain ; Chapter 32. Optimized and distributed variant logic for model-driven applications -- Section 3. Tools and technologies. Chapter 33. Natural language processing: an inevitable step in requirements engineering ; Chapter 34. Teaching software engineering through a collaborative game ; Chapter 35. Wiki for agility ; Chapter 36. Object-oriented cognitive complexity measures: an analysis ; Chapter 37. A semantic approach for multi-agent system design ; Chapter 38. Designing an evaluation tool to measure emotional goals ; Chapter 39. Consistency checking of specification in UML ; Chapter 40. Excess entropy in computer systems ; Chapter 41. Model-driven reverse engineering of open source systems ; Chapter 42. Parameterized transformation schema for a non-functional properties model in the context of MDE ; Chapter 43. Software development tools to automate CAD/CAM systems ; Chapter 44. Code clone detection and analysis in open source applications ; Chapter 45. A method to design a software process architecture in a multimodel environment: an overview ; Chapter 46. A mixed-criticality integration in cyber-physical systems: a heterogeneous time-triggered architecture on a hybrid SoC platform -- Section 4. Utilization and applications. Chapter 47. Towards an understanding of collaborations in agile course projects ; Chapter 48. Underpinning EISB with enterprise interoperability neighboring scientific domains ; Chapter 49. Lessons from practices and standards in safety-critical and regulated sectors ; Chapter 50. Experiences in software engineering education: using Scrum, Agile Coaching, and Virtual Reality ; Chapter 51. Digital home: a case study approach to teaching software engineering concepts ; Chapter 52. An innovative approach to the development of an international software process lifecycle standard for very small entities ; Chapter 53. From textual analysis to requirements elicitation ; Chapter 54. Learning software engineering with global teams ; Chapter 55. Controlled experiments as means to teach soft skills in software engineering ; Chapter 56. Open innovation: assessing the socio-economic factors of global software development ; Chapter 57. Requirements refinement and component reuse: the FoReVer contract-based approach ; Chapter 58. Agile development processes and knowledge documentation ; Chapter 59. Feral systems as institutional phenomena: a framework for analyzing persistent computer workarounds ; Chapter 60. Reverse engineering of object-oriented code: an ADM approach ; Chapter 61. An integrated infrastructure using process mining techniques for software process verification ; Chapter 62. Validating autonomic services: challenges and approaches ; Chapter 63. An empirical study of the effect of design patterns on class structural quality ; Chapter 64. Managing tacit knowledge to improve software processes ; Chapter 65. Software engineering and new emerging technologies: the involvement of users for development applications for tablets ; Chapter 66. On software architecture processes and their use in practice ; Chapter 67. Modeling trust relationships for developing trustworthy information systems ; Chapter 68. The impact of software testing governance choices ; Chapter 69. Organization and information support of expert reviews of I&C systems modernization at NPP of Ukraine ; Chapter 70. Open source software adaptation in Africa: is a matter of inferior or cheap is not quality? -- Section 5. Organizational and social implications. Chapter 71. The influence of personality traits on software engineering and its applications ; Chapter 72. Bridging the academia-industry gap in software engineering: a client-oriented open source software projects course ; Chapter 73. Developing communities of practice to prepare software engineers with effective team skills ; Chapter 74. Teaching software architecture in industrial and academic contexts: similarities and differences ; Chapter 75. Engaging software engineering students with employability skills ; Chapter 76. Peer feedback in software engineering courses ; Chapter 77. Threats classification: state of the art ; Chapter 78. Preventing the increasing resistance to change through a multi-model environment as a reference model in software process improvement ; Chapter 79. Addressing privacy in traditional and cloud-based systems ; Chapter 80. Project-based learning: an environment to prepare IT students for an industry career -- Section 6. Critical issues and challenges. Chapter 81. Critical issues in requirements engineering education ; Chapter 82. Is modeling a treatment for the weakness of software engineering? ; Chapter 83. Technique for risk identification of software acquisition and information technologies ; Chapter 84. T-way testing strategies: issues, challenges, and practices ; Chapter 85. Threat analysis in goal-oriented security requirements modelling ; Chapter 86. Prediction of change-prone classes using machine learning and statistical techniques ; Chapter 87. Software evolution visualization: status, challenges, and research directions ; Chapter 88.

~РУБ DDC 004

Рубрики: Computer systems.

   Software engineering.


   COMPUTERS / Computer Literacy


   COMPUTERS / Computer Science


   COMPUTERS / Data Processing


   COMPUTERS / Hardware / General


   COMPUTERS / Information Technology


   COMPUTERS / Machine Theory


   COMPUTERS / Reference


Аннотация: "This book is a comprehensive reference source for the latest scholarly material on trends, techniques, and uses of various technology applications and examines the benefits and challenges of these computational developments. Highlighting a range of pertinent topics such as utility computing, computer security, and information systems applications"--

Доп.точки доступа:
IGI Global,
Information Resources Management Association,

DDC 004.0973
R 20

Rankin, Joy Lisi, (1976-).
    A people's history of computing in the United States / / Joy Lisi Rankin. - Cambridge, Massachusetts : : Harvard University Press,, ©2018. - 1 online resource (325 pages) : il. - Includes bibliographical references and index. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/CCBBF95A-83DC-4236-850D-1EE9D3BCAD40. - ISBN 9780674988538 (electronic bk.). - ISBN 0674988531 (electronic bk.)
Print version record.
Параллельные издания: Print version: : Rankin, Joy Lisi, 1976- People's history of computing in the United States. - Cambridge, Massachusetts : Harvard University Press, 2018. - ISBN 9780674970977
    Содержание:
Introduction: People computing (not the Silicon Valley mythology) -- When students taught the computer -- Making a macho computing culture -- Back to BASICS -- The promise of computing utilities and the proliferation of networks -- How the Oregon Trail began in Minnesota -- Plato builds a plasma screen -- Plato's Republic (or, the other arpanet) -- Epilogue: From personal computing to personal computers.

~РУБ DDC 004.0973

Рубрики: Computer systems--History--United States, 20th century.

   Computer networks--History--United States, 20th century.


   Information commons--History--United States, 20th century.


   Computer networks.


   Computer systems.


   Information commons.


   COMPUTERS / Computer Literacy


   COMPUTERS / Computer Science


   COMPUTERS / Data Processing


   COMPUTERS / Hardware / General


   COMPUTERS / Information Technology


   COMPUTERS / Machine Theory


   COMPUTERS / Reference


   COMPUTERS / History


   United States.
Аннотация: Does Silicon Valley deserve the credit it gets for digital creativity and social media? Joy Lisi Rankin questions this triumphalism by revisiting a pre-PC world where schools were not the last stop for mature consumer technologies but flourishing sites of innovative collaboration. A People's History of Computing in the United States reveals a forgotten time when students taught computers, rather than the other way around, and visionaries dreamed of networked access for all. The invention of the personal computer undoubtedly liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games, including The Oregon Trail. No less than the male inventors, garage hobbyists, and eccentric billionaires of Palo Alto, these unsung pioneers helped shape our digital world. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today's debate about whether the internet should be a public utility and laid the groundwork for national and international debates over net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.--

Rankin, Joy Lisi,. A people's history of computing in the United States / [Электронный ресурс] / Joy Lisi Rankin., ©2018. - 1 online resource (325 pages) с. (Введено оглавление)

3.

Rankin, Joy Lisi,. A people's history of computing in the United States / [Электронный ресурс] / Joy Lisi Rankin., ©2018. - 1 online resource (325 pages) с. (Введено оглавление)


DDC 004.0973
R 20

Rankin, Joy Lisi, (1976-).
    A people's history of computing in the United States / / Joy Lisi Rankin. - Cambridge, Massachusetts : : Harvard University Press,, ©2018. - 1 online resource (325 pages) : il. - Includes bibliographical references and index. - URL: https://library.dvfu.ru/lib/document/SK_ELIB/CCBBF95A-83DC-4236-850D-1EE9D3BCAD40. - ISBN 9780674988538 (electronic bk.). - ISBN 0674988531 (electronic bk.)
Print version record.
Параллельные издания: Print version: : Rankin, Joy Lisi, 1976- People's history of computing in the United States. - Cambridge, Massachusetts : Harvard University Press, 2018. - ISBN 9780674970977
    Содержание:
Introduction: People computing (not the Silicon Valley mythology) -- When students taught the computer -- Making a macho computing culture -- Back to BASICS -- The promise of computing utilities and the proliferation of networks -- How the Oregon Trail began in Minnesota -- Plato builds a plasma screen -- Plato's Republic (or, the other arpanet) -- Epilogue: From personal computing to personal computers.

~РУБ DDC 004.0973

Рубрики: Computer systems--History--United States, 20th century.

   Computer networks--History--United States, 20th century.


   Information commons--History--United States, 20th century.


   Computer networks.


   Computer systems.


   Information commons.


   COMPUTERS / Computer Literacy


   COMPUTERS / Computer Science


   COMPUTERS / Data Processing


   COMPUTERS / Hardware / General


   COMPUTERS / Information Technology


   COMPUTERS / Machine Theory


   COMPUTERS / Reference


   COMPUTERS / History


   United States.
Аннотация: Does Silicon Valley deserve the credit it gets for digital creativity and social media? Joy Lisi Rankin questions this triumphalism by revisiting a pre-PC world where schools were not the last stop for mature consumer technologies but flourishing sites of innovative collaboration. A People's History of Computing in the United States reveals a forgotten time when students taught computers, rather than the other way around, and visionaries dreamed of networked access for all. The invention of the personal computer undoubtedly liberated users from corporate mainframes and brought computing into homes. But throughout the 1960s and 1970s a diverse group of teachers and students working together on academic computing systems conducted many of the activities we now recognize as personal and social computing. Their networks were centered in New Hampshire, Minnesota, and Illinois, but they connected far-flung users. Rankin draws on detailed records to explore how users exchanged messages, programmed music and poems, fostered communities, and developed computer games, including The Oregon Trail. No less than the male inventors, garage hobbyists, and eccentric billionaires of Palo Alto, these unsung pioneers helped shape our digital world. By imagining computing as an interactive commons, the early denizens of the digital realm seeded today's debate about whether the internet should be a public utility and laid the groundwork for national and international debates over net neutrality. Rankin offers a radical precedent for a more democratic digital culture, and new models for the next generation of activists, educators, coders, and makers.--

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